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But with software, you’re always seeing how people use it and changing it to make it a better user experience. After releasing the final form to the world, you generally don’t change anything. In the music business, you work hard on a song or an album and polish it up largely in solitude.
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That’s the beauty of software development-you’re always iterating. There were many iterations along the way, and we’re still changing and adding things on a daily basis. Ableton allowed us to mock-up some of the audio capabilities, but for most of the UI design, we used Sketch for static layout and Flinto for interactive prototyping. It took about 18 months from idea to working iOS app. You’re right-it’s not possible to make a mistake. When I showed it to Jake, he immediately saw the potential for this new way of interacting with music in a creative yet commercial capacity. I made a rough prototype using Ableton Live and Touch OSC to mimic a touch-screen controller. See below for a little demo!Ĭan you describe the steps in developing the prototype and then getting to the version that’s on the App Store now? In case you missed his TED talk, you can jam with Reggie right on your phone. We used the album artwork for our demo images. Reggie has been a huge supporter, and his track “Need to Know” comes with the app for free. Reggie introduced me to Jake, who hired me to do sound design for the Keezy apps, and we’ve been working together ever since. I actually met Jake through Reggie Watts, the amazing vocal artist, beatboxer, musician, comedian and late-night show guest.
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They are the geniuses who made Keezy Classic, a music sampler, and Keezy Drummer, a drum machine phone app. Matt: It was a long process, starting with meeting Jake Lodwick, the entrepreneur and investor best known as co-founder of Vimeo-who is now CEO of Keezy, a developer of music-related apps-and Pasquale D’Silva, an animator and software designer.
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I think designers will love the look and feel of Jammer as well as its musical possibilities. There’s color, harmony, texture, syncopation, alignment, contrast, rhythm, the grid-all hallmarks of good design. Matt took a few minutes to explain how he became a designer as well as a musician, filling in details about how Jammer came to be.Įllen: I can’t help but see a relationship between percussion-and music in general-to graphic design. It doesn’t seem possible to make a mistake. What’s really cool is that any combination of circles and squares, any rhythm or pattern you tap out, sounds great. The app is fresh, colorful, engaging and entertaining, and it teaches how pop music is put together. You can play to your heart’s content with three pre-loaded songs, then browse the Jammer store and preview any song before choosing to buy it for 99c, or not. Magically, they work together in any combination or rhythm that you tap out.
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All of which you, the user, can combine, layer, add to, and delete. The square buttons are short musical elements. The round buttons are vocal, instrumental, and percussion grooves. Each song has been separated into tracks. (Besides being a graphic designer, I’m a perpetual percussion student and enthusiast, so I wasn’t surprised to get a recent invitation to try out an app he developed called Jammer.)Īt the true intersection of music and design, Jammer lets you turn recorded songs into your own musical designs.
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I had the pleasure of meeting him at a frame drum festival in Vermont where he taught how to play two rhythms in different time signatures simultaneously. Matt Kilmer is a percussionist, session drummer, live musician for top touring acts, composer, arranger, mixmaster, teacher, performer and now designer, too.Ī drumset player since age eight and graduate of Berklee College of Music, Matt is known for his innovative blend of world music percussion and electronic tracks.